Dec 16, 2019 · Electric motors only suffer the loss of 5% of their total work capacity due to gearbox inefficiency penalties. Generator's ad electric motor's are underpowered #14412 Back Sep 29, 2018 · This Electric Cable componenet was intended to carry an electric signal. small. 5), and see what happens. Electric charger problems. One small generator. Other than that electric motors accept the full range from -1 to 1 and should reverse fine. Well engines produce power while propellers use that power to produce a force. In general if something has less battery charge then it will operate worse. every time I load a vehicle from the workshop, all electrics are disconnected, but when I spawn the vehicle, they sometimes work. 63 units of electricity according to the readout from the generator. Fix - Rebalanced electric motors to be more powerful but with a maximum torque output. 99999 electricity, and the batteries keep draining, even when I am running no major electric parts (Large motor, Pivots, searchlight, etc. Note that the driving force of an electric motor is torque - not horsepower. 8l/s, so each turbine should get ~160 output from a geared up large generator. i recommend you go to the stormworks discord then. Just gotta figure out how to reduce the electric motors output by 25% and ill be golden. The medium motor at full power requires 40 Charge (1:1) to work without draining a battery. 9. 03 of power. If you somehow can, you really want to avoid diesel electric Dec 14, 2023 · GrumpyOldMan Dec 14, 2023 @ 4:49am. Per page: 15 30 50. 256000. Thnx. Throttle up. I have put an electric charger between the generators and the batteries, but what ever way I put it, the generator is always at 0. Nov 11, 2022 · doesn't the a terminal have electric before the switch is turned on and the b terminal only has electric once the switch is on. At first I thought it must be because I connected the lights on the dials (which started doing the flickering first) to a faulty microcontroller but when I A small battery used primarily in the early game, or as a small backup power source. Feb 21, 2021 · Step Seven. 5 to be a good middleground between power and effeciency, however if you purely want power 12. 1600. As i remember, turbines are 5x5x10 or something, and it will HEAVILY exceed submarine space. Only diffrence is name. 01 driving a small impeller 76. If you're using a fluid jet you need to make a controller to reverse using the jet nozzles. But in terms of efficiency these advantages come at a cost. (medium prop as well) I have 4 Large engines hooked up to 3:1 ration gearboxs then the large generators. Impellers are easy, but inefficient. TLDR: Large and small impellers act weird currently Stormworks diesel electric systems have a efficiency of about 60%, which is quite lower than real world diesel electric drive systems. The game doesn't use actual units, but you'd need around 10-15 to run a small electric motor at full power for instance. 3-0. Sign In. Aug 8, 2021 · The electricity flowing through the charger is limited in bandwidth though. 33, but the power output should be capped at maximum, when the generator is spinning 100 times in a second. < > You can also add an electric motor to get it going in the low end and disable it when the ICE picks up the power though I havnt used it in a build before, just testings Tip 2: set your engine to a "PID" controller set a lever to "0" min "20" max That way you can hold the engine to a set RPS then close the clutch and the PID will take care of Jet Engines are highly versatile and simple compared to Modular Engines as they only require fuel and throttle and can Rev much higher than Modular engines before breaking. A large generator requires more electricity for the motor to turn. The electricity in this game is so strange sometimes. I was trying to get a set of electric motors to run at a constant specific speed using a pid controller, but I ran into a problem - the motors don't have an rps logic output. Originally posted by Ra-Ra-Rasputin: Unfortunately unlike under Celestia, solar power in the universe of Stormworks is relatively weak, and as an effect a ton of solar panels produces about enough charge to boil one egg in half an hour. Stormworks gives a few possible ways to heat up some water. Diesel engines doesn't make much sense since you need to store fuel, air and exhaust. 404_Gordon_Not_Found Dec 15, 2018 @ 5:09pm. Battery holds 3200 units of power. Use these to heat up a boiler filled with fresh water. More than enough to run two large motors at full power. Pros: Better Torque-to-size Ratio compared to a similar sized modular engine Simple to construct requiring only a fuel input and throttle input Quicker to start (Ignites at 0. The reason to run a diesel electric system in the real world is that you can run the engine at it's most efficient rps all the time. Ice Feb 1, 2019 @ 6:46pm. Try decreasing the gear ratio from 9 (3*3) to maybe 7. Battery holds 400 units of power. Dec 28, 2019 · Place the clutch between the last gearbox and the wheels, then wire it up with electricity. We call the output of the generator swatt (Stormworks watt), because the numbers wouldn't make much sense if we would compare them to real life numbers. 99 each). Supercharge them to run them at even lower rps for the same power output and get even better efficiency. There are very few usecases for diesel electric in stormworks. I've noticed that the higher the RPS you feed the water jet, the more PSI it produces in pulling water into itself. All You can power 1 (one) of the largest electric motors in one electric network, so you need a seperate electric network for each of the electric motors. It is not intuitive, because a direct driven pump should be more efficient than a electric pump, but this is stormworks. This small component allows you to connect two batteries I've found a ratio of 14. Connect your numeric output node on your chair/throttle to the throttle input on the motor. e. you can regulate this by only putting your throttle into your air manifold and then have a microcontroller read the air volume and then put in the corresponding fuel value Oct 18, 2021 · Yep, but because the game has 1x1, 3x3 and 5x5 everything but starters and those dinky little belt driven pumps instead of using the 5x5 high torque starter, you can just jam on six auto zone remanufactured makerturn motors on and be done with it. A great gear ratio for using a small engine only to produce electricty is somewhere between 6:1 and 8:1 This can be achieved by having 2 gearboxes, one of which is 1:3 and one of The efficiency of electric motors is. Another example from a steam loco. Also, don't oversize the motor too much. The power produced by the motor depends on the speed of the motor and is. The Power then runs through a clutch and 2 gearboxes. The best I've been able to make is a Large diesel - 2 Large generator setup that produces 1020 (measured directly from each turbine 509. I doubt things like mechanical friction is a thing in this game so flywheels shouldn't impact you maximum rps but it will affect the acceleration and deacceleration, a flywheel is basically a mechanical capacitor of energy, they won't increase the engine power but they could make it Dec 30, 2018 · So, I've built a speedboat in career mode with advanced option selected, and my setup is the following: - one engine generates power w/ 2 generators (which come after a clutch and gearbox) and distributes to 4 small battery packs - small battery packs power 2 separate electric motors each connected to 2 small props This works for a while, but after about a minute I hear a clunking noise and Stormworks: Build and Rescue is a rich and dramatic physics playground. Search Comments. Six steam turbines do not have enough power even to run a large Adjustable parameters. Gearbox works to increase torque but not RPS. That is the equivalent of producing 8 large engines worth of power, and more power drain than anything else in the game. Who has time for electric motors? Just use a small engine with a flywheel to start a big engine. Max Power (0-100%), RPS Limiter (5-100 RPS) The medium engine is a diesel engine which offers the highest power-to-weight ratio of any of the built-in diesel engines. The torque is the twisting force that makes the motor running and the torque is active from 0% to 100% operating speed. If I use small electric motors it takes 20 to power each side, if i use a medium its too much and send my nose into the air at top speed lol. In the description there are 20,000, 60,000, 200,000. I might try connecting the power line (As in torque output) for both electric Showing 1 - 9 of 9 comments. There is a constant 1 on the input of the engines and motors. This means that a direct drive system outputs 166% of the power compared to a diesel electric system. The idea is that when you ignite the engine you run the electric motor for about 2-3 seconds, as soon as the main engine gets above 3 rps the engine will start. [1] The game was released as an early access title in February 2018 for Windows and Mac and is receiving frequent updates through Steam. Batteries drain very fast, electric components randomly stop working once the batteries have slightly less charge (even if batteries is at about 80%). I decided I wanted to try building a bullet train using electric motors. ) Only at high RPS a generator will start to put out worthwhile power. :P. 5 Fluid Jets: + High torque requirement, doesn't seem to care about RPS as much as props do. 5-12. #4. Wiki. The Gearboxes are reversed (the arrows pointing towards the engine). Also (probably not by coincidence) one large motor has the same weight as 5 aircraft engine. That depends on how you wire it. capacity. Jun 19, 2020 · It’s generally considered a good idea to automate this to keep your battery above 80-85% as electric motors start losing a significant amount of their power output. A medium motor turning a large generator will consume more electricity than a large generator provides when turning at 10 RPS. Plus if you've got 10 gearboxes all set to 3:1, then you're looking at getting 59,049 revolutions per revolution of the motor, or vice versa if gearing down. 5 mps plus fuel i put down my electric engines with 3 Every gearbox takes a penalty too (I think 5% of your power) so you'll be losing alot just to that. So I've been trying to find a decent way to generate electrical power a rate greater than a large electric motor can use it. The medium diesels could use some more fine tuning but as is the setup uses a litre of diesel about every 1. I'm working on a small-ish boat powered by a water jet. Duh. One large diesel engine can produce something around 400 to 500 swatt at 7. #2. #3. ago. Battery capacities are 1600 for small, 12800 for medium and 256000 for large, these values can be found in the The electric motors make a ton of torque and their power consumption is directly related to throttle so just put a 3:1 after your electric motor to get the most prop speed and you probably won't need more than 50-65% throttle for the motor. Wire them into the electrical system, connect the push button to the starter motor, connect the the left lever to the fuel pump and fuel manifold, and connect the right lever to the air manifold. A small engine can run forever with a single start and no generator. This issue is marked as a duplicate of: 10622. 06 of fuel per tick. The starter is like running an inefficient electric motor that eats batteries. Also keep in mind, that gearboxes are not 100% efficient, so try to use as few as possible. I think it's more than 10 times more powerful and much faster spinning. May 23, 2019 · I knew it was somewhere. The engine should stay running. they have a channel called "vehicle-discussion". The first Gearbox is set to 1:1 and 1:-1 for revers, the second one is running at 2:1 and 3:2. A single medium motor with 4 dual bogies brings me up to 200km/h. Diesel engines and electric motors are running at 15. Showing 1 - 4 of 4 comments. Transfer between batteries seems to be limited to 300 capacity per second, while from a generator it's higher, I believe it was around 3800 for a large generator into a single large battery. Cost Effective. 2 dual bogies powered by 2 small electric motors, and I can maintain the 200km/h with loaded containers. Even if you lose all power, the engine will stay Jun 28, 2020 · Back to the gears it is :-/ At the moment I am running 2 small engines combined. 22 charge for the small motor Thanks to : ) May 31, 2021 · thx For Watching :D#Stormworks #Tutorial #StormworksTutorials Electric motors and trains. A medium-sized battery used primarily on aircraft and medium-sized ships. Take your custom-designed, block-based and programmable vehicles into fierce oceanic . The large electric motor is only then most efficient if it runs out of power at your desired battery level. What i did with my project is to oversize the electric motors. Feb 28, 2021 · Connect the electrical node on the motor to a battery. This will cause the effect the generators have on the engines to be more realistic, and give a realistic efficiency for electric transmissions, without risking getting into perpetual motion territory. I know that but the buttons will not work. Throttle up, then hit the starter. 5 (3*2. The amount of heat produced by the engine directly depends on the amount of fuel consumed and proportionally depends from the engine power. Add two levers and a push button on top of the engine. This has a stable output of 836. Community content is available under CC BY-NC-SA unless To start off with, make sure you aren’t using a toggle for your engine starters. 3 is 0%, 0. the consumption is a little bit more difficoult to get, but i know how i can get these numbers tommorow, if you can wait that long :P. What I have found consistently is that with the same power source that runs a modest rps on a large generator, you can gear it to run a small generator at a far higher rps and output. Nocturnalist Sep 30, 2018 @ 10:54am. We can calculate needed count of motors and batteries for needed power. You can achive an efficiency of around 60% with diesel electric systems if you use the largest generator (the smaller the generator, the less the efficiency). zero at 0% speed, and So how do you really measure power¿. If you want to check out the WIP it's on the workshop just look up The Hinterlight. It rotates a large electric generator at 89 RPM with a 40. This way all components have the same requirements. Simply adding more or bigger generators does not help. technicaly the electric motors are already at maximum load in this setup. (For the small motor, no value under 5 was mesured due to the generator engine stalling) (Actually about 1. TacticalReader7. 5-2 seconds. click the lightning icon on the left bar. Torque meter or a small generator with a conversion formula if you want to save a block of space. In terms of power you have to use large electrical pumps for steam, to max out turbines at 1. With my testing I peeked with 4x (two 1:2 gearboxes) straight to a small generator and got 113. Stormworks: Build and Rescue > General Discussions > Topic Details. I made this for 2 trucks and will propably upload them here when they're finished. The power and force values, I don't really pay attention to them because there's no need but basically more power means that the engine or motor is "stronger" than one that has less power but also needs more fuel Stormworks: Build And Rescue is a simulation video game developed and published by the British studio Geometa (Formerly known as Sunfire Software). But that doesn Dec 1, 2020 · Trying to make a submarine. For in-game mechanics, see Electricity Electric battery medium Electric battery large To generate enough power for submarine operations without glitches you will need around 24 turbines, and that might be not enough for motor. Same gearbox setup. Any motors, waterjets, etc spammed onto the ship automatically adjusts the turbine RPS, and no clutches, gearboxes, etc are needed anywhere on the ship. I mean dont get me wrong i love the immersion of using those big engines and the sound they make even lol but i have noticed so far im playing career hardcore) and im early inbut seems to me i can build a much faster and efficent engine form electric then diesel for example: 2 Small diesel Engines 1 gearbox facing towards for speed = 9. Power got nerfed as a way of game balancing with battery’s, electrical motors and solar panels being less effective. Engine -> Generator -> electrical motor will always be less effficient than directly driving whatever you need to drive from your engine. If a single charger can't keep up it's also possible to stack them in parallel. + Provides power both in and out of the water, can even provide thrust while the Dec 2, 2019 · I experimented with the values of the XML files of electric motors, and found that by decreasing the value of "electric_magnitude", the battery consumption and power dependence on the battery charge are reduced, and the speed of set speed is also increased. Towards is a 3:1 and away is a 2:1. Disclaimer This game is in active development and will contain bugs. This will calculate the derivative of the battery*time. Feb 24, 2021 · The description of the engines in the game is incorrect (old) or there may be a nuance. Careers. 95 is what I've found to produce the most power. Thank you very much, I will try it out immediately! #3. #6. The reason diesel electric trains are a thing instead of direct diesel is because of the problems with transmission at high levels of power, a problem that doesn’t exist in Stormworks since videogame clutches are almighty. e i have Godlike Small Electric Motor. Built a test bed of a replica engine in which gearbox does Small electric motors gave identical results even down to my final test that a small electric motor with the throttle at 0. I'm planning on using electric power. Dec 2, 2019 · This mod is a motor same size as a small motor but is more powerful than a large one. In the real world, the generator would simply increase its resistance proportional Apr 15, 2019 · In this video i show you how to make an electric engine in Stormworks advanced mode. Spawn it. 65 is 0~100% and 0. They DO have certain advantages. 7sec to transfer the same 5,000L. Went for electric but it comes with a lot of issues. Jun 17, 2019 · Per page: 15 30 50. To the point where you can use a hand-crank to spin a small generator fast enough that it can run an electric motor and become an infinite power source. Building diesel electric boat, dimensions ~ (15,12. Maximum battery power (small or big) is 600kW, and its proportional his voltage, and max voltage our batteries in game is 1. Make sure to gear the generator so that the engine runs at the rps you intend it to use. Here are the hints you need, from the changelog. I've been doing some testing of my own to try and figure out the optimal setup for maximum speed. As you can see in the footage, by the time the Muted Starter motor(3 starters working, 1 always off) engine hits 90% charge, the electric motor engine is already at 63% charge. 20 RPS on the diesel appears to be the most efficient. In actual terms i think a single charger can push through maybe 200W or so. Apr 3, 2020 · Depending on how large your creation is, a single small diesel engine connected to a single small or medium electric generator (using gearboxes, of course) might generate enough electricity. So I have this issue with my 6 Large battery 4 large electric motor ship where each motor is connected The generators have no power output limit as of V0. The vehicle does not have the range to be useful in any way with electric battery. Considering a large diesel engine can get ~370 power output from a geared up large generator, the steam turbines are the weakes form of propulsion in terms of power/mass. GrumpyOldMan Oct 17, 2020 @ 1:38am. You have 2 large electric motors. Jun 19, 2019 · Well I put four electric motors to power generators and it still drains and I hade ten large gens. Is there a way to do this that I'm not aware of? Use a torque meter. Take a look at the output value of the generators when designing this stuff. There is a selection of furnaces to choose from: diesel, coal and electric, but there's also the nuclear option. Creates about 700ish power. Electric motors in stormworks however are ♥♥♥♥ and they succ power way too fast so sustainable underwater propulsion for more than 2 minutes in not an option. The small motor at full power requires less than 5 Charge (1:1) to work without draining a battery. goto Stormworks\rom\data\definitions, make a copy of "motor_small" and add something like "_godlike" to the name (isn't necessary, but it helps keeping your overview) open said file with any editor (np++ recomended), under name, again change it (i. 4 3×3 el radiators motors and generators should be more efficient ~80-90%. 1 is still 100%). 2sec. 5:1 gear ratio using six large diesel engines. Hey guys so I made an electric boat that uses 4 electric motors to power 2 large propellors but the problem I am having is that whenever I start moving the toggle buttons start flickering. The jet cross ducts doesn't have to be sealed, you can leave open slots without problems if there are space issues etc. this happens when I use advanced or simple mode. True Legacy. Just don't know how it works. ) Divide battery by this factor and you will get battery endurance, note that the power drain is linear, but motor power is not, so with electric motors it will show to little. 2. Fix - Electric generators now limit their generation at 100rps. Direct drive should solve of your speed problems. For Example: 1 cylinder (1×1) of full power need 1 enabled 3×3 electric radiator; In accordance for 8 cylinder engine needed 8 3×3 electric radiators; 1 5×5 el. Oct 18, 2018 · I understand the result like this: One large motor has the torque and power of 5 aircraft engines because 20% throttle to kill aircraft engine at 100% and both turn just as fast with a 1:3 gearbox on the motor at 20% throttle. The smallest Muted Starter Motor(1 starter working, 1 always off) only costs 255, minus battery. You can remove these later. Help with power generation (ive already read any article i can find help please) HELP WITH POWER GENERATION. Real world diesel electric systems are over 95% efficient, meaning in our example the electric motor would output over 95 power. At some point nuclear reactors will be released so your wish for infinite power will be possible. Fix - Gearboxes are now 95% efficient instead of 100%. medium. I experimented with nuclear reactors for a long time and I did not manage to set the ship in motion with it, unless of course the speed of the turtle is considered sufficient for the ship. • 2 yr. For in-game mechanics, see Electricity Medium Batteries are unlocked via the Electrics research. Electric motors work very differently compared to conventional engines, and because of their variable power delivery method, they gain absolutely no benefit whatsoever from a gearbox. Threw a large motor in it to get a baseline speed and then added a bunch of gearboxes to try to up the speed, unfortunately it appears that gearboxes only increased my speed by about 1. Then the power runs in to 4 small propellers. I remember I once saw a creation on the workshop I downloaded just to rip parts from that used fuel tanks connected to pumps that exit outside, so they pump air in, which then can Oct 31, 2018 · Stormworks: Build and Rescue hybrid electric and diesel drive systems! Today we are back in Stormworks showcasing the newer hybrid engine systems that use a I have 4 Large Diesel engines connected 3:1 to a large generator outputting >2200 units of electricity, and it's not enough to power a large electric motor connected directly to a giant prop, and that's with the engines running at >20 rps, wondering if anyone has some insight. 5,10)m. 052 RPS. I'm having problems with the generator on my ship. I used generators not connected to power as a load in my testbed. Two medium diesels with 6 medium generators. if you want to use the battery until 0. radiator is about 2. The less the battery the less power the electric motors produce. They can be used for many things, even boats. Direct transmission is almost always more efficient. Electric drive greatly simplifies transmission and also gives you very fine control and max torque at 0 rpm. Connect the power output from the motor to your prop/wheel/generator via pipes. you should be able to get reliable help there faster than on reddit. Take the largest generator and test how fast your engine can spin it. No difference between 1 gearbox and about 8 gearboxes. Large fluid pumps do the same for less parasitic power demand. Interesting, this way you could add relays and keep batteries filled up depending on priority, with heaters/doors draining last etc. I have a ship, am using 2 Medium electric motors with no gearboxes for propulsion. Ele. They will run at the highest speed possible, and I was testing my electric drive and at stable 97% battery, not draining at all, if I went above 65% throttle to the electric motors, I would lose steering completely and a few other things. 8 large diesel engines should be enough to get ~1500-1800 generator output from a large generator if geared right. A small propeller has 20,000 in the description and a torque of 20. used on planes for his design (power at the other side then other imputs and outputs) Categories. - Electrical motors consume electricity in proportion to the torque they have to turn. Water Jet & Electric Engine Mechanics. elecrtic motors are able to spin both directions. Sep 29, 2022 · Stormworks. Yes, this is exactly what I am suggesting. The ratio is correct, but the gauge shows every 10, 30, 100 torque (it was the same in your readings). You do need the power to spin them too. I use cars for 2 containers. The standard large pump takes 57+-1sec to move 5000L and small pump which in a single test took 78. 5 rps and have a steep efficiency falloff besides that one rps). 65-0. I finally got it working and It runs great. 04 rps on the generator pumping out 113. small motor < medium motor < large motor. Captain02Rex Oct 10, 2020 @ 11:42am. willywonk27 Dec 15, 2018 @ 7:17pm. The brake is used to keep everything at the same rps. last time I looked at the cable it had power node at end of it, I haven't tried it, but I guess you would just hook up the cable to your battery and then use connector on end and connect power nodes on i've done it myself, it's pretty easy to do. 99 is at the time of writing bugged to give more load to the engine than it should. That's not how it exactly works unless the game does it that way since the engines aren't realistic already. At the same time, if you put the value "0", the motor stops working. 5 rps (they are most fuel efficient at 7. Please take note of the date this was posted with a little bit or research on the side. Support. When breaker/relay is in off state terminal A is has no electrical connection with terminal B, when it's in on state terminals A and B have electrical connection. Multiply with 30 to get drain/sec (in battery sw unit, 1 = the whole battery in 1 sec. In this episode I am checking out the new electric charger. Ghojo Apr 7, 2020 @ 10:11am. Aug 21, 2019 · Both Electric Motors are using the same lever as an input, and all generators are active, theyre connected to the same power network as of now, The strange part is the reading of torque but no RPS, leading me to think it might be a bug, but one i cant quite work out. g. Stormworks May 6, 2023 · The generation of steam--the process--is simple enough: take water and heat it up. Electric battery small Electric battery large. This is not needed, but see this as an alternative start up for modular engine. This used about 0. The game left early access on September 17, 2020. Clutches start their values at 0, and peak out at 1 with weirdness (essentially 0-0. I ended up building this test rig today. While you would obviously need a fuel tank and that will eventually run out too, the generator should extend your range nicely. large. Two small gearboxes both 1:3. Power is quantified in watts (J/s) or horse power. Go on the logic icon and you will see on the left bar there’s a lightning icon click it an hook the up to a battery. I had a loco with just 2 dual bogies and unpowered cars which resulted in wheel slip at 30km/h. but idk if u know that or not. How many electric motors you need depends on a few things, mainly how fast you want to go, and if the electric motor is hitting close to 20RPS at full throttle. This will come at a significant energy cost unless balanced correctly (which it isn't, here). The only valid reason to ever run a diesel electric setup is if you specifically need an electric motor. Oct 10, 2020 · The power generated will increase significantly so you can lower the throttle to save fuel. How many small (or medium) generators are needed to power 4 small motors if So a good setup would be: Generator->Main Battery Bank->"Charger"->buffer battery->"Charger"->consumer. Jan 27, 2021 · Removed modular engine starter and instead use a electric motor to power up the engine. 12800. sad news but I will try it anyway ^^. #1. 2 and don't mind about the rest and the large electric motor still Oct 19, 2021 · The problem is once I get about 50% throttle on the electric motors 1 side just stops working. Problem is gearbox does not increase RPS output on electric motor, stuck at ~ 17RPS. I have 6 small engines hooked up to 3:1 ratio The mechanism works surprisingly well --- the throttle goes straight to electric motors driving propellers, and the turbine spins up and down in accordance to the load on the batteries. Starter Motors Pros: Power Efficient. + Outputs a static amount of thrust regardless of boat's current speed, thus making it very easy to manage, doesn't need multiple gears, just choose the right one and go. Adjust the clutch slip to maximize generator output. . It's identical setup each side I just don't know y. A clutch. Today I am back in some more stormworks. mj oi kb wg iv as dv uq uj wl